Unity Stuck Completing Domain

Unity Stuck Completing Domain. Unity stuck on "Installing..." r/Unity3D The Editor.log just shows that it compiled assemblies, and then says: Reloading assemblies after forced synchronous recompile So the more code you have, the slower domain reload is

Stuck on completing domain / r/unity
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Unity 5.x hangs on Assets Progress in "Compiling Scripts" 0. A person on the forums has indicated this is an Unity bug, not user code related

Stuck on completing domain / r/unity

A person on the forums has indicated this is an Unity bug, not user code related Since updating to Unity 2022.2 the editor keeps getting stuck on Reloading Domain on every second or third recompile roughly So I'm having this issue when sometimes after saving a prefab, or making a code change, when entering playmode it gets stuck on "Completing Domain" forever

Unity getting stuck on Completing Domain Unity Engine Unity Discussions. The Editor.log just shows that it compiled assemblies, and then says: Reloading assemblies after forced synchronous recompile This was not happening before Unity 2022.2.1 and ECS 1.0.0 pre.15.

Unity stuck on "future proofing" Unity Engine Unity Discussions. Modern operating systems use HW features to isolate applications from each other and the kernel I'm Using Unity version 2020.3.32f1 & Rider as Editor